Video & Sound Production - Lecture

22/04/2026 - 22/04/2026 (Week 1 - Week 14)
Lexandra Feodora Stefano/0384629
Video & Sound Production/Bachelors of Design (Honours) in Creative Media/ Taylor's University
Lectures

LECTURE
Week 1 
Pre-Production : Idea development, story, storyboard, visual references, location/props
Production : Lighting, costume, principal shooting
Post Production : Offline editing, online editing, audio editing

Shot size refers to the amount of space visible within a single shot or frame. 
Types of shots : 
  1. Extreme wide shot : makes the subject appear smaller/distant than the location, often to showcase the location
  2. Wide shot : a bit closer than extreme wide shot, the character will be clearer but doesn't fill the shot, gives a better idea of how the character fits into the environment
  3. Full shot : shows the character from head to toe, can be used to feature multiple characters
  4. Medium wide shot : frames the subject knee up
  5. Cowboy shot : frames the subject mid-thighs up
  6. Medium shot : frames the subject waist up and through the torso
  7. Medium close up shot : frames the subject chest up
  8. Close up shot : reveal a subject's emotions/reactions, often focuses on their face
  9. Extreme close up shot : fill the frame with the subject, often focuses on the eyes; mouths; gun triggers. 
Shot Framing : 
  1. Single shot : features one subject at a time, mainly only one character
  2. Two shot : frames two characters together in one camera shot
  3. Three shot : features 3 characters in frame
  4. Over the shoulder shot : shows the subject from behind the shoulder of another character
  5. Over the hip shot : taken from the character's hip in the foreground
  6. Point of view shot : shows what the character sees
Camera Angle : 
  1. Eye level shot : neutral perspective, mimics how we sese people in real life
  2. Low angle shot : a low camera looking up at them, emphasize power dynamics
  3. High angle shot : camera point down at the subject, creating a feeling of inferiority
  4. Hip level shot : the camera is roughly waist high
  5. Knee level shot : the camera is low as the subject's knees
  6. Ground level shot : the camera is on ground level with the subject
  7. Shoulder level shot : the camera is as high as the subject's shoulders
  8. Dutch angle : camera is slanted to one side
  9. Birds eye view (overhead shot) : camera is way up, looking down on the subject
  10. Aerial shot : a large expanse shot of the scenery
Composition refers to the way elements of a scene are arranged in a camera frame. 
  1. The rule of thirds : positioning the subject to show their relation to other elements (3x3 frame)
  2. Balance and symmetry : leading the eye to the centre of the screen, often reveal the subject's trait and power dynamics
  3. Leading lines : actual lines in a shot that lead the eye to key elements in the scene
  4. Eye level framing : positions the audience at eye-level with the characters, which plants the idea that we are equal with the character
  5. Depth of field : the size of the area in the image where objects appear sharp
  6. Deep space composition : used when elements are positions both near and far from the camera

Week 2
Slides : slide link





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